Super Bomb Survival Best Loadouts
Skill plus Perk pairs that actually last 2 minutes 30 seconds.
A loadout in Super Bomb Survival is one Skill, one Perk, and optionally a second of each if you paid for the slots. v4.01 finally equips a Loadout’s Skills even when you are already in the arena waiting for the round, which is the only reason this page can say “swap before the vote ends” without lying. Rankings of individual pieces live on the skills tier list and perks tier list. This page is the combined kits.
The video in the middle is 9voltage’s Double Perk Boogaloo — useful for seeing illegal-feeling combos, not for copying the joke rows onto Super Intense. After it, use the serious sets.
Core survival kits (take these to 6.0)
1. Forcefield + Double Jump
The i-frame kit. Jump the hole, pop Forcefield through lava or a homing, repeat. Second Perk: Unseen or Fireproof. Second Skill: Hover or Warp. This is the default 6.0 answer.
2. Hover + Air Dash
Stall in the air, dash when a Destroyer line paints your cloud. Second Perk: Unseen (Wingseekers still exist even if you are not on Wings) or Unshakeable. Do not dash into lava. The Air Dash vs Double Jump video belongs to that debate; this kit is the Air Dash half.
3. Bubble Ride + Unshakeable
Namu’s no-Wings default. Unshakeable lets you steer the bubble and ride lava. Second Perk: Fireproof or Treasurer. Second Skill: Forcefield if you own the pass. Easy 6.0 wins when you stop treating the bubble like a toy.
4. Platform or Truss + Fireproof
When the map is gone, spawn a floor. Ugly, stable, and better than a 50,000 Credit Wings purchase you will break on the first tick.
5. Warp + Unseen
Plant on the last island, teleport off a siren. Level 3 Warp’s blast still shoves people even with PvP disabled, so be kind in public 3.0.
Farm kits (public 4.0, PvP off)
- Pickaxe + Treasurer + (Big Saver) — caves and copper. Dies on 6.0.
- Dive + Treasurer + (Big Saver) — greedy and silly.
- Disarm + Bomb Vision — GOLDEN BIG BOMB and Skill Points. Read farm Credits and beat bombs.
- Super Magnet play — pull coins; pair Treasurer.
Triple Coin Value (65 Robux) is a farm pass, not a Perk, but it belongs on this list because it changes whether Treasurer is “nice” or “the whole point.”
PvP / clip kits (not 6.0 Hero)
- Self-Destruct + Hallow Wings + (Regeneration) — Namu kamikaze. Hallow’s −5 break is the only Wings penalty that does not instantly kill you. Aurora plus Self-Destruct is how you freeze yourself to death.
- Mini-Nuke + Shock Absorb + (Overcharge) — delete the map, refund cooldown, laugh.
- Smack + anything — Duck Slap badge only. See how to get badges.
- Belly Drum + Last Chance — v4.01 lab. Belly Drum kills you at 10 HP; Last Chance will not save a Grimbell and might not save a Drum misclick. Lab it on 3.0.
Element and event kits
- Cold Snap + Anti-Freeze — freeze lava gaps, turn Fire Bombs useful, make Earth Bombs into ice towers. Short cooldown.
- Heal or Disarm + Fireproof + (Big Saver) — lava diving.
- Healing Pulse or Drumsticks + Quick Charge + (Regeneration) — zombies event and teammate heal.
- Lava Sponge + Fireproof — v4.01 floor in the lava. Lab until you know the sink timer.
Rules that keep kits honest
- Disable PvP on Super Intense. You are not here for Skill Points.
- One Wings max, and only with Unseen.
- Hardcore deletes Perks; rebuild as Skill-only Forcefield / Heal / Bubble Barrier.
- Second Skill Slot is for Forcefield + mobility, not Bomb + Soccerbomb.
- If a kit needs three gamepasses to function, it is a showcase, not a recommendation.
Build the same thing in the loadout planner so you do not forget Unshakeable on Bubble Ride for the fifth night in a row. Then go play 2:30 instead of rerolling the shop.
Frequently Asked Questions
Quick answers to the most common Super Bomb Survival questions.
What is the best Super Bomb Survival loadout?
Forcefield + Double Jump, Hover + Air Dash, or Bubble Ride + Unshakeable. Pick one and use the loadout planner.
Do I need Second Perk Slot?
No, but Unseen + Fireproof or Treasurer + Unshakeable are the reason people buy it. Prices are on the perks catalog.
Can I use Self-Destruct on 6.0?
You can clip with it. You will not farm 6.0 Hero with it. Use the 6.0 guide kits instead.
Why did my loadout Skill not equip?
Before v4.01 you had to swap before entering the arena. Update, then equip from the shop while you wait. See the v4.0 notes.