Super Bomb Survival Skills, Perks, and Maps
The roster pages: what each Skill does, what each Perk costs, which maps exist.
The Survival Shop is a roulette, not a wiki. This hub is the roster: every important Skill, Perk, and map we can document without turning the page into a 142-row spreadsheet. Rankings stay on the tier list hub. How to use them in a round stays on the guides hub.
Catalog pages
- Skills list — Offense, Defense, Movement, starters (Super Jump, Bomb), Winter / Nature’s Fury / Magic Dice / Gift Wrap packs, v4.01 Belly Drum and Lava Sponge, badge Skills (Duck Bomb, Banana, Glitch Bomb).
- Perks list — shop costs, Wings break table, Bubble Wings, Second Perk Slot, Hardcore disabling both slots, the unnamed v4.02 “Perk to find.”
- Maps — voting, 3-Gem select, Super Explorer, Sacred Sanctum, Charge Station, Map Kit 169167006.
- Bombs list — classic bombs, Nukes, Grimbells, mines, and v4.02 Darters.
- Gamepasses — Triple Coin, Second Perk Slot, Second Skill Slot, VIP, private servers.
How the shop actually sells Skills
You pick Offense, Defense, or Movement and pay for a random Skill you do not own. Prices start near 2,500 Credits or 100 Gems and climb. That is why a catalog matters: you cannot click “buy Forcefield.” You can only buy a Defense roll and hope, or spend Gems on a pack that names the Skill. Randomizer unlocks at five Skills owned. Second Skill Slot (v4.0) lets two fire in one round.
Perks are direct purchases. 31 shop Perks plus limited Hallow Wings plus Bubble Wings. Buying all non-Hallow Perks is about 265,100 Credits or 2,353 Gems. You cannot equip two Wings. You can equip Treasurer and Big Saver together if you paid 420 Robux.
Why maps sit in this hub
Maps are the third loadout variable. Open lava bowls punish ragdoll. Vertical maps reward Hover. Cave maps reward Pickaxe at low Intensity and then collapse on 6.0. v4.01 added Sacred Sanctum (oredude) and Charge Station (BrokenEmp). Super Explorer wants a win on every current map and pays 100 Gems — see how to get badges.
Related systems
Coins, Credits, and Gems are not Skills; they are the farming guide. Bombs are not Skills; they are beat bombs. Scripts that unlock Perks locally are obsolete LBI junk on the scripts hub. Codes still do not exist on the codes hub.
Use this hub as the index, then jump into a catalog, then lock the pair on the loadout planner. That is the whole point of a roster section on a 12-year-old Roblox game that still hides Forcefield behind a dice roll. When v4.02’s mystery Perk is named, it lands on the Perks catalog first, not on a tweet screenshot in Discord.
Frequently Asked Questions
Quick answers to the most common Super Bomb Survival questions.
How many Skills does Super Bomb Survival have?
About 70 after v4.01’s Belly Drum and Lava Sponge. The Roblox description says over 70. See the skills list.
How many Perks are there?
The shop list is 31 plus limited Hallow Wings and v4 Bubble Wings, with another mystery Perk in v4.02. Full table: perks list.
How many maps are in the vote pool?
Fandom counted 142 around v4.00; Sacred Sanctum and Charge Station likely make 144. Checklist: maps.
Where do I see what is strong, not just what exists?
The skills tier list and perks tier list.