Super Bomb Survival Skills Tier List
70+ Skills, two Intensity columns, no fake S ranks for brand-new v4 toys.
Skills are the active button. You equip one unless you own Second Skill Slot (regional 75–129 Robux, enabled with v4.0). They level 1–3 from round XP (VIP +50% EXP). Supercharge soda is effectively a fourth level for one round. This tier list ranks what to chase in the roulette, not every pack cosmetic. Names and pack prices sit on the skills catalog. Perk pairings sit on the perks tier list.
The video in the middle is chinthestewpit’s 36-minute 6.0 Skills and Perks remaster (Forcefield, Hover, Bubble Ride, Unseen). Rank letters below follow that 6.0 lens first.
Movement
| Skill | Casual | 6.0 | Note |
|---|---|---|---|
| Hover | S | S | 8.5s stall; level 3 climbs |
| Bubble Ride | S | S | Needs Unshakeable |
| Warp | S | A/S | Level 3 blast plus brief field |
| Super Dash | S | A | Speed is less useful when the floor is gone |
| Super Jump | S | B | Free starter; still fine on 3.0 |
| Platform | A | S | Spawns floor |
| Truss | A | S | Climb with W+Space |
| Spring | B | B | Launches you and enemies |
| Dive | A (PGG) | C | Ragdolls you into lava |
| Pickaxe | B | C | Caves die on 6.0 |
| Ice Tower (Winter 195) | A | B | Height, short life |
| Lava Sponge (v4.01) | Lab | Lab | Builds a tile in lava, then sinks |
Defense
| Skill | Casual | 6.0 | Note |
|---|---|---|---|
| Forcefield | S | S | No Grimbell, no typical Glitch Nuke |
| Heal | S | A | 10/20/30 HP, 40s CD; Supercharge 50/30s |
| Bubble Barrier | S | A | Keeps bombs out of a bubble |
| Blast Force | S | A | Yeets bombs and players |
| Disarm | S | A | Never on Grimbells; great on GOLDEN BIG BOMB |
| Cold Snap | S | A | Freezes tiles and lava gaps |
| Healing Pulse | S | B | Team / zombie event |
| Smack | S (PGG) | C | Duck Slap badge tool |
| Belly Drum (v4.01) | Lab | Avoid | Halves HP, death at 10 |
Offense
Leave these off Super Intense unless PvP is the point.
| Skill | Casual | 6.0 | Note |
|---|---|---|---|
| Storm Cloud | S | B | Nature’s Fury; zaps below |
| Self-Destruct | S | C | −20 HP recoil; kamikaze clips |
| Bomb | B | D | Free starter |
| Mini-Nuke | A | C | Shock Absorb synergy |
| Tornado Bomb / Mine | B | C | Featherfall pairing |
| Freeze Staff / Ice Spikes | A | B | Winter pack |
| Gift Wrap | B | B | Exclusive; grab and redeploy |
| Magic Dice | B | B | Random Skill, 25% faster CD |
| Glitch Bomb | — | — | Halcyon unlock, not a shop roll |
What to roll first with Credits
New accounts: Defense or Movement roulette, not Offense. You want Forcefield, Hover, Heal, Warp, Super Dash, or Platform. Bomb is already free. Details in getting started. Prices start near 2,500 Credits or 100 Gems per category and climb.
Gem pack order if you are buying power, not completionism: Nature’s Fury (95) for Storm Cloud + Heart Flower, Magic Dice (60) for a flexible second Skill, Winter (195) last unless you love ice towers. Gift Wrap (195) is exclusive and not required for Super Collector.
Second Skill Slot
v4.0 turned this pass on. Community already reported Gift Wrap misbehaving in the secondary slot; Polyhex hotfixed through v4.02.3. Treat two Skills as “Forcefield + Hover” or “Disarm + Warp,” not “Bomb + Mini-Nuke.” Loadouts now apply in the arena before the round starts (v4.01), which makes swapping the pair less painful.
Letters we refuse to freeze
Belly Drum and Lava Sponge shipped 24 August 2026. Belly Drum is a Pokémon joke that will grief 6.0 Hero runs. Lava Sponge might be the Platform of lava rounds. Until a month of Super Intense data exists, they stay Lab on this list and on the loadout planner. Darters are a bomb, not a Skill — see beat bombs.
If you want the Halloween-only row (Candy Corn, Spooky Jump, Pumpkin Bomb, BOO!!), 9voltage’s ranking is on the skills catalog page, not here, so this list does not steal that video ID.
Frequently Asked Questions
Quick answers to the most common Super Bomb Survival questions.
What is the best Skill in Super Bomb Survival?
Forcefield, Hover, or Bubble Ride for wins. Super Jump is the best free Skill. Copy kits from best loadouts.
Should I buy Offense Skills?
After you can survive. Offense is for Skill Points and PvP. Disable PvP on 6.0 using advice in the 6.0 guide.
Is Magic Dice good?
It is a 60-Gem random Skill with a faster cooldown. Fun, not a 6.0 plan. See pack contents on the skills catalog.
Why is Super Jump S on other lists?
PGG ranks it S for all content. We drop it to B on 6.0 because the floor is gone and Hover/Bubble replace it.