Tier List

Super Bomb Survival Perks Tier List

One slot by default, two with a 420 Robux pass, zero in Hardcore.

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Super Bomb Survival Perks Tier List

Perks are passive. You equip one unless you bought Second Perk Slot (420 Robux). Hardcore disables every Perk slot, which is why a perk tier list is useless the moment you toggle that mode. Costs below come from the Fandom shop table. Full effects live on the perks catalog. This page ranks them for not dying and for farming, with a dedicated Double Jump versus Air Dash section because that is the actual search.

S — take these seriously

  • Unseen (5,000 / 30 Gems) — homing, Wingseekers, Zombombs, zombies ignore you. Mandatory tax on 6.0 if you fly. Without it, Wings are a grief.
  • Unshakeable (700 / 5) — no ragdoll, Bubble Ride becomes a vehicle. Cheapest S rank in the game.
  • Fireproof (10,000 / 50) — lava 15/1.2s instead of 30/0.3s. Super Intense maps are lava maps.
  • Double Jump (15,000 / 200) — extra jump, safer height, pairs with Forcefield kits.
  • Air Dash (30,000 / 200) — faster, greedier, pairs with Hover. The video in the middle of this page is 9voltage’s 17K-view comparison. Short version: Double Jump if you fall into holes, Air Dash if you already Hover and can aim.

A — always reasonable

  • Treasurer (800 / 5) and Big Saver (800 / 6) — farm gods. See farm Credits.
  • Heavyweight (800 / 6) — less knockback, shove Destroyers.
  • Shock Absorb (3,000 / 20) — electric hits refund cooldown; overuse then jams you.
  • Anti-Freeze (2,500 / 10) — freeze immunity plus HP from ice explosions.
  • Gas Mask (2,500 / 10) — poison heals you.
  • Regeneration (9,000 / 40) — delayed regen after you stop taking hits.
  • Quick Charge (5,000 / 25) — about 30% faster Skills (Namu).
  • Overcharge (30,000 / 300) — start Supercharged. Forcefield monsters buy this.
  • Tough Cookie (1,500 / 9, +25 HP) and Tank (1,500 / 10, +50 HP, slower).

B — situational

  • Panic Shield (900 / 7) and Last Chance (900 / 7) — PGG S-tier, 6.0 B-tier. Neither beats Grimbells. Panic Shield is still great on 3.0 while you learn beat bombs.
  • Second Wind (800 / 6) — +40 HP in the last 30 seconds if you are still alive. Synergises with the So Close!! problem.
  • Bomb Vision (300 / 2) and Tactician (500 / 3) — information Perks. Underrated on phones.
  • Featherfall, High Jumper, Speed Runner, Foolhardy, Pizza Lover, Expert’s Touch — real, cheap, and rarely the reason you won 6.0.

Wings (their own ladder)

You cannot equip two Wings. Break only if the hit deals more than 5 HP.

WingsCredits / GemsGlideBreakRegenRank
Hallow660 candy or gemsSlow−518sA if Unseen
Crystal50,000 / 550Fast−1025sA if Unseen
Aurora80,000 / 750Long−20 + freeze28sB, grief without Anti-Freeze
Bubble (v4.0)80,000Fast, slipperybubble trap ~7s12sA with Unshakeable

6.0 Fandom note: “using wings without Unseen is a poor strategy, do NOT use wings currently.” We keep that sentence. 9voltage’s wing ranking video sits on the perks catalog so this page can keep the Air Dash debate.

v4.02 added “a new Perk to find.” The name was not public when this was written. When it is, it lands on this list and on the v4.0 update page — we will not invent a letter for a mystery row.

Hardcore, PvP, and slots

Hardcore: every rank on this page becomes “unequipped.” Skill-only kits from the skills tier list take over. Second Perk Slot is the single pass that most changes this list because Treasurer + Unshakeable or Unseen + Fireproof are both legal. Randomizer (own 5 Perks) is a completion badge tool, not a win tool.

Build the pair on best loadouts or the loadout planner. Then stop buying Wings because they looked cool in the shop.

FAQ

Frequently Asked Questions

Quick answers to the most common Super Bomb Survival questions.

Double Jump or Air Dash?

Double Jump for height and safety, Air Dash for Hover kits and speed. Watch the 9voltage video on this page, then lock it on the loadout planner.

Can I equip two Wings?

No. One Wings perk. Pair it with Unseen, not a second pair of Wings.

Why is Panic Shield not S?

It loses to Grimbells and teaches bad 6.0 habits. It is still fine on 3.0 while you follow getting started.

Are Perks on in Hardcore?

No. Both slots disable. Use Heal and Forcefield from the skills catalog instead.